Images with haze of different varieties often pose a significant challenge to dehazing. Therefore, guidance by estimates of haze parameters related to the variety would be beneficial and their progressive update jointly with haze reduction will allow effective dehazing. To this end, we propose a multi-network dehazing framework containing novel interdependent dehazing and haze parameter updater networks that operate in a progressive manner. The haze parameters, transmission map and atmospheric light, are first estimated using specific convolutional networks allowing color-cast handling. The estimated parameters are then used to guide our dehazing module, where the estimates are progressively updated by novel convolutional networks. The updating takes place jointly with progressive dehazing by a convolutional network that invokes inter-step dependencies. The joint progressive updating and dehazing gradually modify the haze parameter estimates toward achieving effective dehazing. Through different studies, our dehazing framework is shown to be more effective than image-to-image mapping or predefined haze formation model based dehazing. Our dehazing framework is qualitatively and quantitatively found to outperform the state-of-the-art on synthetic and real-world hazy images of several datasets with varied haze conditions.
translated by 谷歌翻译
Object instance segmentation is a key challenge for indoor robots navigating cluttered environments with many small objects. Limitations in 3D sensing capabilities often make it difficult to detect every possible object. While deep learning approaches may be effective for this problem, manually annotating 3D data for supervised learning is time-consuming. In this work, we explore zero-shot instance segmentation (ZSIS) from RGB-D data to identify unseen objects in a semantic category-agnostic manner. We introduce a zero-shot split for Tabletop Objects Dataset (TOD-Z) to enable this study and present a method that uses annotated objects to learn the ``objectness'' of pixels and generalize to unseen object categories in cluttered indoor environments. Our method, SupeRGB-D, groups pixels into small patches based on geometric cues and learns to merge the patches in a deep agglomerative clustering fashion. SupeRGB-D outperforms existing baselines on unseen objects while achieving similar performance on seen objects. Additionally, it is extremely lightweight (0.4 MB memory requirement) and suitable for mobile and robotic applications. The dataset split and code will be made publicly available upon acceptance.
translated by 谷歌翻译
Modern telecom systems are monitored with performance and system logs from multiple application layers and components. Detecting anomalous events from these logs is key to identify security breaches, resource over-utilization, critical/fatal errors, etc. Current supervised log anomaly detection frameworks tend to perform poorly on new types or signatures of anomalies with few or unseen samples in the training data. In this work, we propose a meta-learning-based log anomaly detection framework (LogAnMeta) for detecting anomalies from sequence of log events with few samples. LoganMeta train a hybrid few-shot classifier in an episodic manner. The experimental results demonstrate the efficacy of our proposed method
translated by 谷歌翻译
Opinion mining is the branch of computation that deals with opinions, appraisals, attitudes, and emotions of people and their different aspects. This field has attracted substantial research interest in recent years. Aspect-level (called aspect-based opinion mining) is often desired in practical applications as it provides detailed opinions or sentiments about different aspects of entities and entities themselves, which are usually required for action. Aspect extraction and entity extraction are thus two core tasks of aspect-based opinion mining. his paper has presented a framework of aspect-based opinion mining based on the concept of transfer learning. on real-world customer reviews available on the Amazon website. The model has yielded quite satisfactory results in its task of aspect-based opinion mining.
translated by 谷歌翻译
The foundation models have recently shown excellent performance on a variety of downstream tasks in computer vision. However, most existing vision foundation models simply focus on image-level pretraining and adpation, which are limited for dynamic and complex video-level understanding tasks. To fill the gap, we present general video foundation models, InternVideo, by taking advantage of both generative and discriminative self-supervised video learning. Specifically, InternVideo efficiently explores masked video modeling and video-language contrastive learning as the pretraining objectives, and selectively coordinates video representations of these two complementary frameworks in a learnable manner to boost various video applications. Without bells and whistles, InternVideo achieves state-of-the-art performance on 39 video datasets from extensive tasks including video action recognition/detection, video-language alignment, and open-world video applications. Especially, our methods can obtain 91.1% and 77.2% top-1 accuracy on the challenging Kinetics-400 and Something-Something V2 benchmarks, respectively. All of these results effectively show the generality of our InternVideo for video understanding. The code will be released at https://github.com/OpenGVLab/InternVideo .
translated by 谷歌翻译
The standard closed-set domain adaptation approaches seek to mitigate distribution discrepancies between two domains under the constraint of both sharing identical label sets. However, in realistic scenarios, finding an optimal source domain with identical label space is a challenging task. Partial domain adaptation alleviates this problem of procuring a labeled dataset with identical label space assumptions and addresses a more practical scenario where the source label set subsumes the target label set. This, however, presents a few additional obstacles during adaptation. Samples with categories private to the source domain thwart relevant knowledge transfer and degrade model performance. In this work, we try to address these issues by coupling variational information and adversarial learning with a pseudo-labeling technique to enforce class distribution alignment and minimize the transfer of superfluous information from the source samples. The experimental findings in numerous cross-domain classification tasks demonstrate that the proposed technique delivers superior and comparable accuracy to existing methods.
translated by 谷歌翻译
We propose a trust-region stochastic sequential quadratic programming algorithm (TR-StoSQP) to solve nonlinear optimization problems with stochastic objectives and deterministic equality constraints. We consider a fully stochastic setting, where in each iteration a single sample is generated to estimate the objective gradient. The algorithm adaptively selects the trust-region radius and, compared to the existing line-search StoSQP schemes, allows us to employ indefinite Hessian matrices (i.e., Hessians without modification) in SQP subproblems. As a trust-region method for constrained optimization, our algorithm needs to address an infeasibility issue -- the linearized equality constraints and trust-region constraints might lead to infeasible SQP subproblems. In this regard, we propose an \textit{adaptive relaxation technique} to compute the trial step that consists of a normal step and a tangential step. To control the lengths of the two steps, we adaptively decompose the trust-region radius into two segments based on the proportions of the feasibility and optimality residuals to the full KKT residual. The normal step has a closed form, while the tangential step is solved from a trust-region subproblem, to which a solution ensuring the Cauchy reduction is sufficient for our study. We establish the global almost sure convergence guarantee for TR-StoSQP, and illustrate its empirical performance on both a subset of problems in the CUTEst test set and constrained logistic regression problems using data from the LIBSVM collection.
translated by 谷歌翻译
Recently, Transformer has achieved great success in computer vision. However, it is constrained because the spatial and temporal complexity grows quadratically with the number of large points in 3D object detection applications. Previous point-wise methods are suffering from time consumption and limited receptive fields to capture information among points. In this paper, we propose a two-stage hyperbolic cosine transformer (ChTR3D) for 3D object detection from LiDAR point clouds. The proposed ChTR3D refines proposals by applying cosh-attention in linear computation complexity to encode rich contextual relationships among points. The cosh-attention module reduces the space and time complexity of the attention operation. The traditional softmax operation is replaced by non-negative ReLU activation and hyperbolic-cosine-based operator with re-weighting mechanism. Extensive experiments on the widely used KITTI dataset demonstrate that, compared with vanilla attention, the cosh-attention significantly improves the inference speed with competitive performance. Experiment results show that, among two-stage state-of-the-art methods using point-level features, the proposed ChTR3D is the fastest one.
translated by 谷歌翻译
Physically based rendering of complex scenes can be prohibitively costly with a potentially unbounded and uneven distribution of complexity across the rendered image. The goal of an ideal level of detail (LoD) method is to make rendering costs independent of the 3D scene complexity, while preserving the appearance of the scene. However, current prefiltering LoD methods are limited in the appearances they can support due to their reliance of approximate models and other heuristics. We propose the first comprehensive multi-scale LoD framework for prefiltering 3D environments with complex geometry and materials (e.g., the Disney BRDF), while maintaining the appearance with respect to the ray-traced reference. Using a multi-scale hierarchy of the scene, we perform a data-driven prefiltering step to obtain an appearance phase function and directional coverage mask at each scale. At the heart of our approach is a novel neural representation that encodes this information into a compact latent form that is easy to decode inside a physically based renderer. Once a scene is baked out, our method requires no original geometry, materials, or textures at render time. We demonstrate that our approach compares favorably to state-of-the-art prefiltering methods and achieves considerable savings in memory for complex scenes.
translated by 谷歌翻译
Approximately 1.25 million people in the United States are treated each year for burn injuries. Precise burn injury classification is an important aspect of the medical AI field. In this work, we propose an explainable human-in-the-loop framework for improving burn ultrasound classification models. Our framework leverages an explanation system based on the LIME classification explainer to corroborate and integrate a burn expert's knowledge -- suggesting new features and ensuring the validity of the model. Using this framework, we discover that B-mode ultrasound classifiers can be enhanced by supplying textural features. More specifically, we confirm that texture features based on the Gray Level Co-occurance Matrix (GLCM) of ultrasound frames can increase the accuracy of transfer learned burn depth classifiers. We test our hypothesis on real data from porcine subjects. We show improvements in the accuracy of burn depth classification -- from ~88% to ~94% -- once modified according to our framework.
translated by 谷歌翻译